The next compulsory aspect of this exercise was as follows: reverse sample, normalise, select sample plus additional space after sample and consolidate, apply tap delay, normalise, reverse, select ample space after sample and consolidate, add reverb (Dverb), and finally normalise.[2]
The final compulsory element was to use a gate and key to effect a sample. For the sample sound I time stretched a region sample and copied, pasted, reversed, butted up against original sample, cross faded and consolidated. This gave me one long sample which could be activated via the gate using a key track (see Audio 6 track below[1]). Track 6 then had an expander/gate effect added. Clap samples of audio were then positioned on track seven and this signal (not the sound) was bused to the gate via the key. [2]
The gate aspect of this exercise didn't altogether go smoothly. I finally discovered that the problem was that I did not activate the small blue key button located top right of expander/gate window, in addition the bus volume was not up (see below).
I've included two soundscapes below. In the first I was happy with the first half it but preferred the ending of the second soundscape where the performance utilising the panned gate example pictured track 4 and 5 above.
[1]]Digidesign. "Pro Tools HD version 7.3.1" http://www.digidesign.com/index.cfm
[2]Haines, C. Lecture "Creative Computing" at University of Adelaide, 10/05/2007
1 comment:
The second one is frenzied! I like the compositional aspect of it. It felt like it was developed a little further in the second sample. Nice trimming and tweaking of the samples pre-NN19. (thanks for not milking the crap out of the stereo madness, because of that it retained it's contrasting effect and left you expecting it again).
Post a Comment