This weeks exercise was create sounds via the spectral bidules in Plogue. The above screenshot of the patch shows what I first used to create the samples in the mp3 at the bottom of this blog, (all were made from an oscillator with its wave type set to noise).
In the next patch, pictured below I tried running a loop of the mp3 sample (below) as well as a version of the same sample reversed and looped. One problem I found with this set up where the magnitudes and frequencies of both samples were multiplied and the merged was that the output of the signal clipped immediately, so much so I had to add a gain bidule in which I cut the amplitude by an absurd amount. While at home and pondering this patch, (Icould work on it at home as the trial period had lapsed) I have come up with an approach that I will try out but wont be in time for this blog. The plan is to have white noise in one babooche player, whilst the other will have a sample consisting of a number of sine waves, (possibly configured similar to the harmonic series), the sign wave samples will then be subtracted from the noise sample. Other aspects to this could include the use of magnitude and frequencies gates as well as bringing in samples from Spear which have been manipulated.
Sample mp3.
Haines. C. 2007. Audio Arts Lecture at the University of Adelaide. October 16.